A comprehensive guide for developers on Apple's new EU App Store fees effective October 2026. We break down the new commission rates, the replacement for the Core Technology Fee, and strategies for monetizing your app in this new landscape.
The landscape for iOS app developers in the European Union has fundamentally shifted. Following a period of intense negotiations with the European Commission, which included a significant €500 million fine, Apple has rolled out a unified set of business terms. Effective October 1, 2026, these new rules change everything from commission rates to how developers can monetize their apps. For developers, understanding these changes isn't just about compliance—it's about survival and strategy. This guide breaks down the new fee structure and explores monetization strategies to help you thrive in this new era.
The new Apple EU App Store fees are a revised set of commission rates and terms for developers distributing apps in the European Union, effective October 1, 2026. These changes create a multi-tiered commission structure based on how a developer chooses to process payments and distribute their app, moving away from the previous, more rigid model. The new system is a direct result of discussions with the European Commission and aims to offer more flexibility.
For developers who continue to use Apple's native In-App Purchase (IAP) system, the commission rate has been reduced. The standard commission for all in-app purchases processed by Apple is now 26%, a notable decrease from the long-standing 30% fee. This remains the most straightforward option, leveraging Apple's trusted and integrated payment infrastructure, but it is no longer the only choice.
Developers now have the option to integrate a third-party payment service provider (PSP) directly within their apps. If you choose this path, you are subject to a 20% commission payable to Apple on the revenue generated from those transactions. While this offers a 6% saving compared to using Apple's IAP, it requires developers to manage the integration, compliance, and customer support for the alternative payment system.
The third option provides the lowest commission rate. Developers can place a link in their app that directs users to an external website to complete a purchase. For all sales originating from this link-out model, Apple charges a 15% commission. This provides the most significant potential savings but also introduces the most friction into the user experience, as customers must leave the app to transact, potentially leading to lower conversion rates.

The Core Technology Commission (CTC) is a new 5% fee on digital sales for apps that are distributed through alternative marketplaces or directly from the web, replacing the previous Core Technology Fee. The original €0.50 Core Technology Fee (CTF) per install was a major point of contention for many developers, as it could create massive costs for free or freemium apps with large user bases. Acknowledging this criticism, Apple has eliminated the CTF entirely. In its place, the 5% CTC applies only to apps that bypass the main App Store for distribution. This means developers using alternative marketplaces will pay this commission on their digital goods and services revenue, creating a more predictable, revenue-based cost structure instead of a potentially crippling per-install fee.
The new rates for the Small Business Program provide continued, significant relief for smaller developers, ensuring they can compete in the new ecosystem. Apple has adapted its popular Small Business Program to fit the new multi-tiered structure in the EU. Eligible developers—typically those earning up to $1 million in annual revenue—benefit from substantially reduced commission rates. For these developers, the rates are:
These reduced rates are crucial for fostering innovation and allowing smaller studios and independent developers to retain a larger portion of their revenue, regardless of which payment model they choose.

With multiple tiers and fees, choosing the right monetization strategy is more complex than ever. The optimal path depends on your app's business model, technical resources, and target audience. Let's break down the strategic considerations for each option:
The October 2026 update to Apple's EU App Store policies represents a seismic shift. The move towards a more flexible, multi-tiered system offers developers unprecedented choice but also introduces new layers of strategic complexity. From choosing a payment processor to considering alternative distribution channels, every decision now carries significant financial implications. While the changes were born from regulatory pressure, they ultimately empower developers to find a model that best fits their business. Navigating this new terrain requires careful analysis and technical expertise. If you're looking to adapt your app or build a new one optimized for this landscape, our teams specializing in mobile development and IT consultancy are here to help you chart the most profitable course forward.
As of October 1, 2026, the new standard commission for developers using Apple's In-App Purchase system in the EU is 26%, which is a reduction from the previous 30% rate.
Yes, the controversial €0.50 Core Technology Fee (CTF) has been completely eliminated. It has been replaced by a 5% Core Technology Commission (CTC) that applies only to digital sales from apps distributed via alternative marketplaces or the web.
Absolutely. Developers eligible for the Small Business Program receive reduced commission rates. They pay 15% for using Apple's IAP and a reduced rate of 10% for using either an alternative payment processor or the link-out model.
Yes. A key change in the new rules is the removal of the requirement for alternative marketplace operators to have a legal entity within the EU. This change opens the market to global companies, potentially increasing the number of alternative distribution platforms available to developers.