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Blog Details

Home Blog Details
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  • By Sanjay Dey
  • 25 Oct, 2025
  • Project Source Code

BattleMania With Web version v5.3 - Tournament App with Website & Admin Panel for PUBG / Free Fire / COD - nulled

Organize your own tournaments for eSport games such as PUBG, Free Fire, COD, PUBG Lite, Fortnite and more. BattleMania is new way to build your own eSport tournaments. Package included with Native android mobile application, Website with User panel(Web version) and Admin panel. So add games and create unlimited tournaments/matches. Enjoy!

What is BattleMania?

BattleMania is a ready-made solution (available on platforms like CodeCanyon) that offers:

  • A native Android mobile application (for players)

  • A web-version user panel (for players via browser)

  • A website + back-end admin panel (for organizers)
    CodeCanyon+1

  • Built primarily for esports tournament use-cases: e-sports games such as PUBG: Battlegrounds, Free Fire, Call of Duty Mobile (COD), perhaps even Fortnite. CodingShop

  • It allows you (the tournament organiser) to create unlimited tournaments/matches, manage players, and support paid/free matches, squads, duos, solos, etc. CodeCanyon+1

In short: if you’re looking to launch a platform where gamers join tournaments, pay/join, track results, have leaderboards, withdrawals/wallets etc.—BattleMania is a turnkey option.

Why this matters (and what makes it high-value)

1. Tapping into the esports boom

The esports industry is growing rapidly; mobile game tournaments are a hot niche, especially in markets like India, Southeast Asia, Latin America. Having a platform to organise, monetise tournaments is a strong opportunity.

2. Reduced development overhead

Instead of building from scratch (mobile app + backend + admin + website + payment + tournaments logic), you get a packaged product. That means faster go-to-market. You could focus on customising, branding, marketing.

3. Flexible monetisation

From the feature list we see: support for free/paid matches, setting team sizes (solo/duo/squad), wallet & withdrawal, payment gateways (Paytm, Razorpay, Instamojo, etc) for Indian market relevance. Babiato Forums | Best Webmaster Forum+1
Therefore you can monetise via: entry fees, sponsorships, advertising, referral systems.

4. Multi-platform & user reach

With mobile + web version, you cover players who prefer app and those who prefer browser. The admin panel and website give you web management. Having both adds real value (especially in India where not all users may want to install apps).

5. Customisable & scalable

Since this is a code-based solution, you can modify/extend: add more games, integrate live streaming, analytics, etc. It gives you a foundation.

Key Features – in depth

Here’s a rundown of core features (based on available description) and what they enable.

User Panel (Web version):

  • Modern, responsive design, works on most devices. Babiato Forums | Best Webmaster Forum+1

  • Two design layouts offered: one “looks like admin panel”, another “looks like mobile application” for web UI. Babiato Forums | Best Webmaster Forum

  • Registration/login, forgot password, multi-game support (list of games)

  • Upcoming / ongoing / finished tournaments/matches displayed

  • Users can join full squad/duo/solo.

  • Results display for completed tournaments (players can see winners, stats)

  • Player wallet and transactions: add money, withdraw money, transaction history. Babiato Forums | Best Webmaster Forum

  • Referral & earn system (users can refer others)

  • Leaderboard, “top player” lists, user stats

Android Mobile App:

  • Similar features: splash screen, login/register, list of games and tournaments, join matches, wallet, push notifications (OneSignal) etc. Babiato Forums | Best Webmaster Forum

  • Spectate match capability (via YouTube) – useful for engagement.

  • Secure payment methods integrated (e.g., Paytm, Razorpay etc)

  • Performance optimised for mobile devices

Admin Panel / Web Website:

  • Responsive design, mobile-friendly browser support. CodingShop

  • Manage registered users, wallet details, withdrawal requests.

  • Manage different games: add/edit/delete games (e.g., PUBG, Free Fire, COD).

  • Manage tournaments: set type (solo/duo/squad), schedule, free/paid matches, max players, room ID & password sharing before start. Babiato Forums | Best Webmaster Forum+1

  • Team wise member positions, give place points/bonuses/refunds.

  • Manage dynamic pages for website (home, terms & conditions, contact)

  • Payment gateway settings (live/test), currency support (USD, INR etc)

  • Announcement, slider, AdMob support, email notifications (SMTP)

  • Under‐maintenance mode, ability to upload new APK from admin, manage app screenshots.

Website Features:

  • Dynamic website – content editable via admin. Babiato Forums | Best Webmaster Forum

  • Shows tournaments game-wise, how to play section, install app guidance etc.

  • Responsive & speed optimised.

  • Banner/image management from admin.

How this fits you (especially given your existing work)

From your context, you are:

  • Developing apps in Android Studio & Unity, working on game features, backend work in Laravel/Node etc.

  • You have experience building multiplayer games, managing backend APIs and admin dashboards.

  • You have interest in making mobile/Android projects (e.g., “Dual Space like app”, etc) and courses.

Here’s how BattleMania could align with your skills:

  • You already understand backend/admin panel logic (from your Laravel/Node work). So you are well positioned to customise the admin panel of BattleMania, or integrate with your own backend for additional modules.

  • If you ever build an esports tournament platform (either as standalone or as part of a larger gaming ecosystem), this product gives you a strong launchpad.

  • You might integrate with the games you build in Unity—e.g., after you build a multiplayer game in Unity, you could create a tournament system via BattleMania and hook in your game result APIs.

  • For monetisation: you are comfortable managing APIs, user wallets, transactions etc—so you could extend the default wallet logic to fit your business needs (e.g., coin-based system, token reward, ad-based earnings).

  • Since you have mobile experience, you could customise the app UI/UX further, adapt for local Indian market (local currency INR, language, payment gateways like Razorpay/Cashfree) which the product already supports.

Implementation considerations & best practices

If you decide to use BattleMania (or a similar turnkey solution), here are things to keep in mind for optimal results:

Pre-Purchase / Evaluation

  • Check the licensing terms (CodeCanyon items usually come with regular & extended licences).

  • Verify what payment gateways are supported out-of-the-box, especially focusing on Indian ones (Razorpay, Paytm, Cashfree) if your market is India.

  • Inspect demo versions (mobile app UI, admin panel demo) to ensure UI/UX meets your standard.

  • Check whether the codebase is actively maintained / updated (especially for Android versions, security, compatibility).

  • Review documentation for installation/deployment (PHP version, server requirements, Android Studio version etc). Babiato Forums | Best Webmaster Forum

Customisation & Branding

  • Re-brand the app/website: change logos, colour schemes, UI to match your brand.

  • Add your own games (if you plan beyond PUBG/Free Fire/COD) – ensure the code allows addition of custom game titles.

  • Localise language/strings (e.g., for Indian audience: English + Hindi, perhaps Bengali if you’re in West Bengal).

  • Integrate your preferred payment gateway(s) if not already built-in; ensure currency support and compliance (KYC, refunds etc).

  • Add analytics/tracking (Google Analytics, Firebase, etc) to monitor user behaviour, tournament participation, referrals.

Technical Setup & Deployment

  • Ensure hosting/server meets requirements (PHP 7+, MySQL, Apache/Nginx).

  • Secure your server: SSL/HTTPS, secure login, updated dependencies, proper database credentials.

  • For mobile app: test across variety of devices (especially low-end Android phones common in India).

  • Performance optimisation: for user panels, ensure matches/tournaments list load fast, mobile responsiveness.

  • For wallet/transaction features: integrate secure payment flow, validate withdrawals, maintain logs.

  • Data privacy/compliance: as you will collect user info, ensure appropriate T&C, privacy policy, refund policy.

Growth & Engagement Strategies

  • Referral & reward system: you can leverage the built-in referral system to drive viral growth.

  • Leaderboards & social features: show public leaderboards to create competition and engagement.

  • Live streaming/spectate: if you can integrate live match view or highlight reels, enhance user retention.

  • Push notifications: use OneSignal or equivalent (the product supports OneSignal) for match reminders, results, new tournaments.

  • Monetisation: explore entry fees, sponsors, ad placements (AdMob is supported), premium matches, merchandise.

  • Community building: create social media pages, Discord or Telegram groups for players, share tournament results, highlight winners.

  • Analytics & feedback: constantly monitor user drop-off, wallet/withdrawal friction, match participation rates and optimise.

Avoiding Pitfalls

  • Do not assume “plug-and-play” – you will still need effort in deployment, customisation, marketing.

  • Tournament fairness & cheating: you must implement anti-cheat measures, verify winners, avoid match-fixing. Just using the app logic isn’t enough.

  • Payments/withdrawals: ensure that withdrawal system works reliably. Many forum threads report issues in similar scripts (watch out). e.g., a forum user reported “withdraw method not working… no data showing”. DoniaWeB

  • Licensing & updates: ensure you buy legitimate licensed copy and keep it updated for security. Avoid “nulled” versions (which bring risks).

  • Compliance & legal: when you include cash prizes, ensure your local jurisdiction’s laws for gaming/tournaments are followed.

Use-Case Example for India / West Bengal Startup

Let’s imagine you (or a team) launch “Howrah BattleZone”, a mobile/web platform where gamers in Howrah/Kolkata region join mobile esports tournaments.

Steps you might follow:

  1. Purchase BattleMania and deploy it on your hosting (with INR currency, Razorpay/Cashfree payment gateway).

  2. Re-brand with localised UI: Bengali+English language option, “Howrah BattleZone” branding, local colour palette.

  3. Configure games: Free Fire, COD, PUBG Lite (focus on games popular in local market). Set up a weekly paid tournament (say ₹50 entry fee) and a free weekly challenger.

  4. Use the referral system: users get credit for refer-a-friend, they can join tournaments with that credit.

  5. Host offline/online regional finals: for example top players in Kolkata region get to meet at a local venue for finals, you record and stream.

  6. Monetise: Entry fees, banner sponsors (local gaming cafes/PC-barns), ad-revenue inside app, merchandise.

  7. Promote: Use Instagram, Facebook, local gamer communities, gaming cafés in Howrah/Kolkata to attract players.

  8. Monitor: Use analytics to track number of players joining tournaments, withdrawal requests, referral conversion, churn.

  9. Scale: Add more games, more regions, possibly cross-platform (iOS if supported or later).

  10. Build trust: Publish tournament rules, use live streaming of finals, maintain transparent wallet/withdrawal system.

With your background, you could even integrate one of your Unity games into this ecosystem—for example: you build a mini-multiplayer game, host in the tournament platform, and technically integrate the match result submission via API into the same backend.

Final Thoughts & Recommendation

If you are serious about launching a tournament platform (especially in the mobile esports segment) then BattleMania is a very strong starting point. It gives you the infrastructure you’d otherwise spend weeks/months building from scratch. Given your skills (Android/Unity + backend + admin panels) you are in a great position to customise and expand it.

Here are some final recommendations:

  • Buy the licensed version – avoid grey-market “nulled” copies.

  • Initial MVP: launch with 1 game, one region, simple UI, lower entry-fee to test traction.

  • Focus on marketing & community – tech alone is not enough; growth will come from players, referrals, influencers.

  • Measure & iterate – track key metrics (tournament join rate, wallet deposits/withdrawals, referral conversion, daily active users) and optimise.

  • Plan for cheating & operations – tournament operations (match room IDs, verifying winners, payouts) will need process.

  • Think scale – once you stabilise, you can add more games, cross-platform, tournaments across India, or even partner with local cafés/venues.


    Demo: https://codecanyon.net/item/battlemania-with-web-version-tournament-app-with-website-admin-panel-for-pubg-free-fire-cod/28326068

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    This file has been NULLED - (license requirements have been removed)
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